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Mixed Signal Element
Modified on 2018/08/03 21:02
by
Administrator
Categorized as
Elements
,
Signal Acquisition
<div style="margin-right: 10px; margin-left: 16px; margin-bottom:10px; float: right; width: 500px; overflow: hidden; height: auto; padding: 0px; background: #fafafa; background: -webkit-gradient(linear, left top, left bottom, from(#fbfbfb), to(#fafafa));background: -moz-linear-gradient(top, #fbfbfb, #fafafa);border: 1px dashed #ddd;box-shadow: 0 0 0 3px #fff, 0 0 0 5px #ddd, 0 0 0 10px #fff, 0 0 2px 10px #eee;"> == Summary == {s:Element Info Panel | title=Mixed Signal | category=Signal Acquisition | icon=[image|Element Icon|{UP(Mixed-Signal-Element)}Mixed-Signal-Element-Icon.png] | author= OkazoLab | addin= Signal Processing | scope= Experiment | usage= Snippets | ownsnippets= None } == Properties == {| |- ! Name ! Description ! Constraints ! Type ! On<br/>runtime<br/>change |- | colspan="5" bgcolor="#AADDDDD" | Settings |- | Input Channels | Defines input channels for processing | {s:atNormal} | IList | |- | Reference Channel | Defines the signal for processing by the element. The signals are provided by the data acquisition elements. | {s:atDesign} | Int32 | |- | Signal Normalization | Defines the normalization procedure that is automatically applied to the signal before the analysis | {s:atNormal} | enSign.. | |- | Buffer Size | Defines the size (in samples) of the element's processing buffer | {s:atDesign} | Int32 | |- | Output Sampling Rate | Defines the sampling rate of processing performed by this element, in Hz. If the input channels have different sampling rates, the input signal will be re-sampled to the chosen rate | {s:atDesign} | Double | |- | Resampling Method | Defines the interpolation method for resampling the input signals of different sampling rates | {s:atDesign} | Int32 | |- | Chunk Size | Defines a size of the processing blocks (chunks) in samples. The value must not be greater than the buffer size. | {s:atDesign} | Int32 | |- | colspan="5" bgcolor="#AADDDDD" | Runtime Control |- | Is Running | Defines whether the element is processing data. You can use this property to pause the signal processing at any time (e.g. for a sake of performance) | {s:atNormal} | Boolean | |- | Reset Signals Now | Runtime commands that resets the signal buffers and data acquisition | {s:atRuntimeAction} | Boolean | |- | colspan="5" bgcolor="#AADDDDD" | Control |- | Is Enabled | If set to false the element is completely omitted when the experiment is run | {s:atDesign} | Boolean | |- | Title | Title of the element | {s:atDesign} | String | |- |} == == </div> <!--*****************************************************************************************************************************************************************************--> <!--*****************************************************************************************************************************************************************************--> <!--*****************************************************************************************************************************************************************************--> <!--*****************************************************************************************************************************************************************************--> <!--*****************************************************************************************************************************************************************************--> <!--*****************************************************************************************************************************************************************************--> <!--*****************************************************************************************************************************************************************************--> <!--*****************************************************************************************************************************************************************************--> <!--*****************************************************************************************************************************************************************************--> <!--*****************************************************************************************************************************************************************************--> <!--*****************************************************************************************************************************************************************************--> <!--*****************************************************************************************************************************************************************************--> <!--*****************************************************************************************************************************************************************************--> <!--*****************************************************************************************************************************************************************************--> '''Mixed Signal Element''' allows averaging multiple signals from other signal acquisition elements in order to produce a single mixed signal for processing. The element can also optionally subtract a selected reference channel from the resulting signal.<br><br> {TOC} == Description == ... == Snapshots == {| | [imageleft|Snapshot 1 <br/>|{UP(page - name)}*-sm.png |{UP(page - name)}*.png] || [imageleft|Snapshot 2 |{UP(page - name)}*-sm.png |{UP(page - name)}*.png] |} == Practical Use == ... === Technique 1 === # Step 1 # Step 2 ... === Technique 2 === # Step 1 # Step 2 ... <div style="margin-left:0px; margin-right:10px; margin-top:10px; width: auto; overflow: hidden; height: auto; background: #fafafa; background: -webkit-gradient(linear, left top, left bottom, from(#fbfbfb), to(#fafafa));background: -moz-linear-gradient(top, #fbfbfb, #fafafa);border: 1px dashed #ddd;box-shadow: 0 0 0 3px #fff, 0 0 0 5px #ddd, 0 0 0 10px #fff, 0 0 2px 10px #eee;"> @@ csharp // Check the trial outcome. Result and RT just other user variables // insert code snippet here.. @@</div> ... == Notes == ... * Insert Notes here.. * Insert Notes here..
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