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Rich Text Editor Element
Modified on 2018/08/03 02:00
by
Administrator
Categorized as
Base Elements
,
Elements
,
User Interface
<div style="margin-right: 10px; margin-left: 16px; margin-bottom:10px; float: right; width: 500px; overflow: hidden; height: auto; padding: 0px; background: #fafafa; background: -webkit-gradient(linear, left top, left bottom, from(#fbfbfb), to(#fafafa));background: -moz-linear-gradient(top, #fbfbfb, #fafafa);border: 1px dashed #ddd;box-shadow: 0 0 0 3px #fff, 0 0 0 5px #ddd, 0 0 0 10px #fff, 0 0 2px 10px #eee;"> == Summary == {s:Element Info Panel | title=Rich Text Editor | category=User Interface | icon=[image|Element Icon|{UP(Rich-Text-Editor-Element)}Rich-Text-Editor-Element-Icon.png] | author= OkazoLab | addin= Base Layer | scope= Parent event | usage= Stimulus screen | ownsnippets= None } == Properties == {| |- ! Name ! Description ! Constraints ! Type ! On<br/>runtime<br/>change |- | colspan="5" bgcolor="#AADDDDD" | Editor |- | Is Editable | Defines whether the user can edit a text | {s:atNormal} | Boolean | |- | Show Vertical Scrollbar | Defines whether the vertical scrollbar is shown in the editor | {s:atNormal} | Boolean | |- | Editor Background | Defines the editor background color | {s:atNormal} | stColor | |- | colspan="5" bgcolor="#AADDDDD" | Document |- | RTF Content | Returns the current editor content as a string in the RTF format, which includes formatting tags | {s:atNormal} | String | |- | String Content | Returns the current editor content as a plain string, which does not includes formatting tags | {s:atNormal} | String | |- | colspan="5" bgcolor="#AADDDDD" | |- | | | {s:atNormal} | Boolean | |- | colspan="5" bgcolor="#AADDDDD" | Material List |- | Selected Index | Defines an index of the selected library item in the list of this element | {s:atNormal} | Int32 | |- | Selected Item | Defines a name if the selected library item in the list of this element | {s:atNormal} | String | |- | Item Count | Return the total number of material items in the list of this element | {s:atStatus} | Int32 | |- | colspan="5" bgcolor="#AADDDDD" | Visual Appearance |- | Alpha Masking | Defines, whether the visual content is used to create an opacity mask on the event surface. If masking is on, the content's pixel luminance (or, its inverse) defines transparency within element's viewport. The alpha masking allows, for example, create transparent holes on the event surface. | {s:atDesign} | Int32 | |- | AntiAliasing | if true, the rendered content will be antialiased for smoother visual appeariance. If false, rendering will be authentic to its source, e.g. a bitmap. | {s:atNormal} | Boolean | |- | Position | Defines a position of the rendering viewport on the screen | {s:atNormal} | clPoint | |- | Size | Defines a size of the element's rendering viewport on the screen | {s:atNormal} | clSize | |- | Z Order | Indicates Z Order of the element on the given event | {s:atStatus} | Int32 | |- | Pivot Point | Defines alignment of the pivot point (or, element's position) relative to element's rendering area. The pivot point sets the center of element's rotation and scale directions. | {s:atNormal} | stAlig.. | |- | Visible | Defines whether the element is visible | {s:atNormal} | Boolean | |- | Rotation | Rotation angle in degrees | {s:atNormal} | Double | |- | colspan="5" bgcolor="#AADDDDD" | Effects |- | Transparent Color | The color of the original pixels of rendered content that will be set as transparent | {s:atNormal} | stColor | |- | Transparent Tolerance | Tolerance ratio for choosing colors that become transparent. Zero means that effect is not applied, 1 denotes that all colors will become trasparent | {s:atNormal} | Int32 | |- | Color Mask | Produces a multiplicative combination of the original pixels and the selected mask color (except the alpha channel). The effect emulates a look through a colored glass. White or transparent mask color dont change the original pixels | {s:atNormal} | stColor | |- | Opacity | Opacity of the rendered content | {s:atNormal} | Int32 | |- | Contrast | Contrast of the rendered content | {s:atNormal} | Int32 | |- | Brightness | Brightness the rendered content | {s:atNormal} | Int32 | |- | Saturation | Saturation of the rendered content | {s:atNormal} | Double | |- | Pixelation | Pixelation of the rendered content | {s:atNormal} | Int32 | |- | Blurring | The radius used in the gaussian blur of rendered content, as a pixel-based factor. The default is 0 which means no blurring. | {s:atNormal} | Int32 | |- | Scrambling | | {s:atNormal} | Double | |- | Scrambling Grid Size | Defines a size of the scrambling grid | {s:atNormal} | clSize | |- | colspan="5" bgcolor="#AADDDDD" | Positional Jitter |- | Reset Jitter Now | Runtime command that resets the positional jitter. | {s:atRuntimeAction} | Boolean | |- | Current Jitter | Returns the current jitter | {s:atStatus} | clPoint | |- | Jitter Range | Defines a possible range for the random jitter. The range is centered to the position of the element. | {s:atNormal} | clSize | |- | colspan="5" bgcolor="#AADDDDD" | Control |- | Is Enabled | If set to false the element is completely omitted when the experiment is run | {s:atDesign} | Boolean | |- | Title | Title of the element | {s:atDesign} | String | |- |} == == </div> <!--*****************************************************************************************************************************************************************************--> <!--*****************************************************************************************************************************************************************************--> <!--*****************************************************************************************************************************************************************************--> <!--*****************************************************************************************************************************************************************************--> <!--*****************************************************************************************************************************************************************************--> <!--*****************************************************************************************************************************************************************************--> <!--*****************************************************************************************************************************************************************************--> <!--*****************************************************************************************************************************************************************************--> <!--*****************************************************************************************************************************************************************************--> <!--*****************************************************************************************************************************************************************************--> <!--*****************************************************************************************************************************************************************************--> <!--*****************************************************************************************************************************************************************************--> <!--*****************************************************************************************************************************************************************************--> <!--*****************************************************************************************************************************************************************************--> '''Rich Text Editor Element''' allows displaying and editing formatted documents in the RTF format.<br><br> {TOC} == Description == ... == Snapshots == {| | [imageleft|Snapshot 1 <br/>|{UP(page - name)}*-sm.png |{UP(page - name)}*.png] || [imageleft|Snapshot 2 |{UP(page - name)}*-sm.png |{UP(page - name)}*.png] |} == Practical Use == ... === Technique 1 === # Step 1 # Step 2 ... === Technique 2 === # Step 1 # Step 2 ... <div style="margin-left:0px; margin-right:10px; margin-top:10px; width: auto; overflow: hidden; height: auto; background: #fafafa; background: -webkit-gradient(linear, left top, left bottom, from(#fbfbfb), to(#fafafa));background: -moz-linear-gradient(top, #fbfbfb, #fafafa);border: 1px dashed #ddd;box-shadow: 0 0 0 3px #fff, 0 0 0 5px #ddd, 0 0 0 10px #fff, 0 0 2px 10px #eee;"> @@ csharp // Check the trial outcome. Result and RT just other user variables // insert code snippet here.. @@</div> ... == Notes == ... * Insert Notes here.. * Insert Notes here..
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