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Page History: 10-bit canvas element

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Page Revision: 2011/07/20 13:41


Element Icon New Element
Info
Category: AddIn: Base Elements
Creator: OkazoLab Team Scope: Parent Event
Owns Snippets: no Usage: Runtime Screen,Snippets
Same as GDI canvas but all programmable vector drawings are done with a pallete of 10bits gray colors


Snapshots

Snapshot 1

Snapshot 1

Snapshot 2

Snapshot 2


Practical Use

10-bit graphics is usable only:

  • you have a CRT monitor connected by the VGA/Display Port OR LCD monitor supporting true 10-bits input
  • run your experiment NOT in the preview mode
  • you set the HQ property 10bits Color of your experiment to True
  • you have one of graphics cards from the following list:

ASUS EAH3850 Series
ATI Mobility FireGL V5725
ATI Mobility Radeon HD 2400
ATI Mobility Radeon HD 3650
ATI MOBILITY Radeon HD 4650
ATI MOBILITY RADEON X1300
ATI Radeon 3100 Graphics
ATI Radeon HD 2600 XT
ATI Radeon HD 3200 Graphics
ATI Radeon HD 3450
ATI Radeon HD 3650
ATI Radeon HD 3850
ATI Radeon HD 3850 AGP
ATI Radeon HD 3870
ATI Radeon HD 4550
ATI Radeon HD 4800 Series
ATI Radeon HD 4870 X2
ATI Radeon HD 5800 Series
ATI Radeon HD 5900 Series
Mobile Intel(R) 4 Series Express Chipset Family
Mobile Intel(R) 965 Express Chipset Family
Mobility Radeon X2300 HD
RADEON X1600 Series
Radeon X1650 Series
Sapphire RADEON X1600 XT


If your card is not listed here you can use the utility KluDX to check the support of 10-bits graphics mode.

Properties

+=== Properties inherited from clVisualElement ===
NameDescriptionConstraintsValue TypeUpon Runtime Change
VISUAL APPEARANCE
Alpha MaskingDefines whether the visual content rendered by this element will be used as an opacity mask which is applied onto the given event surface. The active opacity mask allows one to expose pixels of the parent event surface through a solid background of the given event. If the value is true, the darker pixels of the content will make more transparent holes on the entire event surface.Boolean
AntiAliasingIf true, the rendered content will be anti-aliased for smoother visual appearance. If false, rendering will be authentic to its source, e.g. a bitmap. Boolean
PositionDefines the position of the element viewport on the screen. The position can be set in any of three coordinate systems: a) pixels, b) polar, c) central. clPoint
SizeDefines the size of the element viewport on the screen. The size can be set in any of three coordinate systems: a) pixels, b) visual degrees, c) 'relative-to-screen' size. clSize
Z OrderIndicates the current depth order of the element viewport on the surface of the parent event. The greatest number corresponds to the top position. The order can be changed by moving the element up and down in the element list.Int32
Pivot PointDefines the pivot point (coordinate and the rotation centers) within the element viewport. stAlignment or Int32
VisibleDefines whether the element is currently visible on the event surface. The property is convenient for switching visual content on and off. Boolean
RotationDefines the rotation angle (in degrees) of element viewport relative to the its pivot point. Double in the range 0..360
EFFECTS
Transparent ColorThe color of the original pixels of rendered content that will be set as transparent. stColor
Transparency ToleranceTolerance ratio for choosing colors that become transparent. Zero means that effect is not applied, 1 denotes that all colors will become trasparent. Int32, range (0..100)
Color MaskProduces a multiplicative combination of the original pixels and the selected mask color (except the alpha channel). The effect emulates a look through a colored glass. White or transparent mask color doesn't change the original pixels. stColor
OpacityOpacity of the rendered content. Int32, range (0..100)
ContrastContrast of the rendered content. Int32, range (-100..100)
BrightnessDefines the brighness of the rendered content. Int32, range (-100..100)
SaturationSaturation of the rendered content. Double
PixelationDefines the pixel scale of the rendering. Int32, range (0..100)
BlurringThe radius used in the gaussian blur of rendered content, as a pixel-based factor. The default is 0 which means no blurring. Int32
POSITIONAL JITTER
Reset JitterSet to true at runtime to reset the current positional jitter.Boolean, set true for action
Current JitterJitter range, in pixels (non inclusive)..clSize
Jitter RangeJitter range, centered at the original position of the element.. clSize

+=== Properties inherited from clElement === Inherited properties of clElement
NameDescriptionConstraintsValue TypeUpon Change
Control
Is EnabledIf set to false the element is completely omitted when the experiment is run.Boolean
TitleTitle of the element.String

The list of Text element properties:

Resource Holder inherited properties

CATEGORY ,Property name Description type Value type
RESOURCE LIST
Resource index The index of item in the resource list that is currently used by the element. Notice, that index starts from 1.D,R,* Int32
Resource count The number of items loaded in the resource list of the element D,R,Read-only Int32

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