Welcome Guest, you are in: Login

EventIDE Wiki

RSSRSS

Navigation




Search the wiki


PoweredBy

Page History: Feature List

Compare Page Revisions



« Older Revision - Back to Page History - Newer Revision »


Page Revision: 2012/10/16 19:11



Interface

  • Modern interactive GUI
  • Visual scenario designer
  • Graphical scene editor (WYSIWYG)
  • Material library and editor
  • Resolution independent layout
  • Automatic pixel-degree conversion

Coding

  • Selection of coding languages (CLR .Net familiy)
  • Advanced code editor
  • Precompiled user code (C++ alike execution speed)
  • Event-driven programming model
  • Tight code-content integration
  • Structured code navigation
  • Debugging tools

Run-time

  • 1 ms timing precision
  • Explicit timing statistics
  • Easy hardware synchronization
  • Protected data collection
  • Customizable status screen
  • Behavior monitoring (e.g. gaze position)
  • Real-time statistics

2D Graphics



TitleDescription
Ultra-fast Gabor grating generatorThis demo is about using the Gabor grating element which is a part of the VisualKernels addin for EventIDE. In order to load and run this demo, the AddIn has to be activated.



  • State-of-art rendering engine
  • Layered scene composition
  • Support for popular bitmap formats
  • Support for SVG vector format
  • Accelerated visual transforms
  • Rich vector graphics with markup scripts
  • Opacity masks and various visual effects
  • Ultra-fast stimulus generators
  • Programmable drawing functions

3D Graphics

  • Accelerated 3D graphics engine
  • Complex 3D scenes
  • Mesh, lighting, camera and material support
  • Conversion options for popular 3D file formats
  • Dynamical scene changes and animation
  • Script-based scene editing

Sound and Video

  • Selection of audio playback engines
  • Support for popular video formats
  • Multiple videos in parallel
  • Audit of audio timing/video frame presentation
  • Speech recording and real-time recognition
  • Text-to-speech synthesis

Hardware

  • Synchronization via LPT, COM, USB, network and DAQ cards
  • Support for MC and NI DAQ cards
  • Access to advanced GPU functions
  • Support for a broad range of HID devices (joysticks, response boxes)
  • Parallel reading of input devices (multiple keyboards and mouses)
  • Raw input reading and customizable protocols

Eye-tracking

  • Native support for all Arrington, Eyelink, SMI and Tobii eyetrackers
  • Native support for analog eye-trackers on DAQ cards
  • Codeless templates for standard eye-tracking tasks
  • Lossless gaze tracking
  • Custom calibration and drift correction
  • Dynamic ROI arrangement
  • Automatic object tracking
  • Customizable data logging

ScrewTurn Wiki version 5.2.0.8. Some of the icons created by FamFamFam.