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NI Analog Wave Player Element
Modified on 2016/05/08 15:47
by
Maria
Categorized as
Auditory Stimuli
,
Elements
<div style="float: right; left-margin:20px; width:500px; overflow:hidden; height:auto; padding:0px;background: #fafafa; background: -webkit-gradient(linear, left top, left bottom, from(#fbfbfb), to(#fafafa));background: -moz-linear-gradient(top, #fbfbfb, #fafafa);border: 1px dashed #ddd;box-shadow: 0 0 0 3px #fff, 0 0 0 5px #ddd, 0 0 0 10px #fff, 0 0 2px 10px #eee; margin-right: 10px; margin-left: 10px;margin-bottom:10px"> {s:Element Info Panel | title=NI Analog Wave Player | category=Auditory Stimuli | icon=[image|Element Icon|{UP(page-name)}elementicon.png] | author=OkazoLab Team | addin=NI | scope=Parent Event | usage=Stimulus Presentation | ownsnippets=no } == Properties == === Generic Properties === {| |- ! Name ! Description ! Constraints ! Value Type ! Upon Change |- | colspan="5" bgcolor="#AADDDDD" | Settings |- | name | description | attributes {s:atDesign}{s:atDesignAction}{s:atStatus}{s:atNormal}{s:atRuntimeAction}{s:atWriteOnly} | type String | {s:stVisualUpdate} |- |} +=== Properties inherited from clLibraryElement === {s:clLibraryElement Properties} +=== Properties inherited from clElement === {s:clElement Properties} == == </div> <!--*****************************************************************************************************************************************************************************--> <!--*****************************************************************************************************************************************************************************--><!--*****************************************************************************************************************************************************************************--><!--*****************************************************************************************************************************************************************************--><!--*****************************************************************************************************************************************************************************--><!--*****************************************************************************************************************************************************************************--><!--*****************************************************************************************************************************************************************************--><!--*****************************************************************************************************************************************************************************--><!--*****************************************************************************************************************************************************************************--><!--*****************************************************************************************************************************************************************************--><!--*****************************************************************************************************************************************************************************--><!--*****************************************************************************************************************************************************************************--><!--*****************************************************************************************************************************************************************************--><!--*****************************************************************************************************************************************************************************--> '''NI Analog Wave Player element''' allows highly accurate playback of the wave sounds via an analog output port of the National Instruments DAQ card. {TOC} == Description == Short description == Snapshots == {| | [imageleft|Snapshot 1 <br/>|{UP}/pictures/elements/**/small/sm_***.png|{UP}/pictures/elements/**/sm_***.png] || [imageleft|Snapshot 2 |{UP}/pictures/elements/**/small/sm_***.png|{UP}/pictures/elements/**/**.png] |} == Practical Use == === Technique 1 === # Step 1 # Step 2 === Technique 2 === # Step 1 # Step 2 @@ csharp // Check the trial outcome. Result and RT just other user variables // insert code snippet here.. @@ == Element actions aligned with different epochs of the parent event == {| |- ! Epoche ! Actions |- | Initialized | The camera starts capturing video |- | Rendered | |- | Activating | |- | Activated | |- | Running | The camera output is captured and rendered via the Video Output property, if the latter is bound to the status screen |- | Deactivated | |- | Deinitialized | The camera stops capturing video |- |} == Notes == Insert Notes here..
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