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Defines the LSL stream that delivers signal data Design Time.. String [...] stream running, when you change this property for the first time. Note that the channel configuration of the element is updated each time as you change this property Design Time
Experiment Start Starts processing tracker samples On Experiment Start [...] LSL stream that delivers signal data Design Time.. String LSL Stream [...] , when you change this property for the first time. Note that the channel configuration of the element
false the element is completely omitted when the experiment is run Design Time.. Boolean Title Title of the element Design Time.. String [...] holes on the event surface. Design Time.. Int32 AntiAliasing if
may require the 'Markers' type, in order to process event markers correctly Design Time [...] . You must have the LSL stream running, when you change this property for the first time. Note that the channel configuration of the element is updated each time as you change this property
false the element is completely omitted when the experiment is run Design Time.. Boolean Title Title of the element Design Time.. String [...] Design Time.. String Stream Type Defines as type of the LSL stream
Title of the element Design Time.. String Is Enabled If set to false the element is completely omitted when the experiment is run Design Time [...] signal in samples per second. This is crucial for accurate phase-locking Design Time
Design Time.. String Sampling Rate Defines the sampling rate of the PsyPhy amplifier Design Time.. Int32 Network Protocol Defines the network protocol for streaming from the PsyPhy amplifier Design Time
extensive support for the LSL protocol in order to optimize the unified collection of measurement time series, time-synchronization, visualization and data recording. In addition, any LSL-compatible device
-time eye-tracking analysis in EventIDE EEG Analysis Real-time signal processing in EventIDE [...] monitoring and changing the proxy variables at runtime How to save a runtime screenshot at any time